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Comments in green were written by me. Comments in blue were not written by me.
"When playing against skilled players, it is possible that the first move box runs out of beads. In this case, MENACE should be reset with more beads in the earlier boxes to give it more time to learn before it starts resigning."

If someone were doing this, you could do this automatically to avoid the perception or temptation of the operator to help it along. Instead of "oh, it's dead, let's repopulate the boxes", you could just make it part of the inter-game cleanup, like a garbage collection routine. After all the bead deleting/adding whatever, but before the next game starts, look at all the boxes, make sure that each box contains at least one of each color. Now this weakens the learning algorithm moderately, but it guarantees that it will never get stuck.
(anonymous)
on /blog/19
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