mscroggs.co.uk
mscroggs.co.uk

subscribe

Blog

Countdown probability

 2014-04-06 
On Countdown, contestants have to make words from nine letters. The contestants take turns to choose how many vowels and consonants they would like. This got me wondering which was the best combination to pick in order to get a nine letter word.
Assuming the letters in countdown are still distributed like this, the probability of getting combinations of letters can be calculated. As the probability throughout the game is dependent on which letters have been picked, I have worked out the probability of getting a nine letter word on the first letters game.

The probability of YODELLING

YODELLING has three vowels and six consonants. There are 6 (3!) ways in which the vowels could be ordered and 720 (6!) ways in which the consonants can be ordered, although each is repeated at there are two Ls, so there are 360 distinct ways to order the consonants. The probability of each of these is:
$$\frac{21\times 13\times 13\times 6\times 3\times 5\times 4\times 8\times 1}{67\times 66\times 65\times 74\times 73\times 72\times 71\times 70\times 69}$$
So the probability of getting YODELLING is:
$$\frac{6\times 360\times 21\times 13\times 13\times 6\times 3\times 5\times 4\times 8\times 1}{67\times 66\times 65\times 74\times 73\times 72\times 71\times 70\times 69} = 0.000000575874154$$

The probability of any nine letter word

I got my computer to find the probability of every nine letter word and found the following probabilities:
ConsonantsVowelsProbability of nine letter word
090
180
270
360.000546
450.019724
540.076895
630.051417
720.005662
810.000033
900
So the best way to get a nine letter word in the first letters game is to pick five consonants and four vowels.
            ×1            
(Click on one of these icons to react to this blog post)

You might also enjoy...

Comments

Comments in green were written by me. Comments in blue were not written by me.
 Add a Comment 


I will only use your email address to reply to your comment (if a reply is needed).

Allowed HTML tags: <br> <a> <small> <b> <i> <s> <sup> <sub> <u> <spoiler> <ul> <ol> <li> <logo>
To prove you are not a spam bot, please type "segment" in the box below (case sensitive):

Archive

Show me a random blog post
 2025 

Mar 2025

How to write a crossnumber

Jan 2025

Christmas (2024) is over
Friendly squares
 2024 
▼ show ▼
 2023 
▼ show ▼
 2022 
▼ show ▼
 2021 
▼ show ▼
 2020 
▼ show ▼
 2019 
▼ show ▼
 2018 
▼ show ▼
 2017 
▼ show ▼
 2016 
▼ show ▼
 2015 
▼ show ▼
 2014 
▼ show ▼
 2013 
▼ show ▼
 2012 
▼ show ▼

Tags

advent calendar video games anscombe's quartet ucl game show probability folding tube maps graphs games fence posts books asteroids chalkdust magazine crossnumbers realhats wave scattering royal institution martin gardner estimation menace flexagons propositional calculus graph theory numerical analysis reddit turtles platonic solids data visualisation crossnumber plastic ratio speed approximation raspberry pi simultaneous equations polynomials trigonometry errors determinants big internet math-off royal baby logs bots weather station logo regular expressions finite element method triangles talking maths in public finite group mathslogicbot nine men's morris runge's phenomenon chess fractals map projections sorting weak imposition tmip stirling numbers logic numbers oeis quadrilaterals matrices computational complexity rhombicuboctahedron european cup dinosaurs matrix of minors newcastle gerry anderson dataset php ternary matrix of cofactors captain scarlet noughts and crosses datasaurus dozen the aperiodical statistics misleading statistics stickers pac-man machine learning error bars bodmas national lottery puzzles youtube london underground wool football crochet fonts correlation christmas countdown world cup cambridge matrix multiplication databet mathsjam data people maths folding paper palindromes pascal's triangle javascript hexapawn standard deviation python phd cross stitch latex braiding friendly squares game of life exponential growth radio 4 crosswords craft golden ratio squares programming light convergence pi approximation day bubble bobble bempp sound signorini conditions arithmetic live stream hats mean interpolation draughts preconditioning go dragon curves inline code sport gather town rugby curvature hyperbolic surfaces chebyshev tennis harriss spiral christmas card dates manchester pythagoras 24 hour maths matt parker inverse matrices london zines frobel hannah fry geometry edinburgh final fantasy accuracy pizza cutting golden spiral sobolev spaces electromagnetic field manchester science festival reuleaux polygons boundary element methods news guest posts mathsteroids probability pi binary gaussian elimination recursion geogebra kings coins a gamut of games

Archive

Show me a random blog post
▼ show ▼
© Matthew Scroggs 2012–2025