mscroggs.co.uk
mscroggs.co.uk

subscribe

Blog

Countdown probability

 2014-04-06 
On Countdown, contestants have to make words from nine letters. The contestants take turns to choose how many vowels and consonants they would like. This got me wondering which was the best combination to pick in order to get a nine letter word.
Assuming the letters in countdown are still distributed like this, the probability of getting combinations of letters can be calculated. As the probability throughout the game is dependent on which letters have been picked, I have worked out the probability of getting a nine letter word on the first letters game.

The probability of YODELLING

YODELLING has three vowels and six consonants. There are 6 (3!) ways in which the vowels could be ordered and 720 (6!) ways in which the consonants can be ordered, although each is repeated at there are two Ls, so there are 360 distinct ways to order the consonants. The probability of each of these is:
$$\frac{21\times 13\times 13\times 6\times 3\times 5\times 4\times 8\times 1}{67\times 66\times 65\times 74\times 73\times 72\times 71\times 70\times 69}$$
So the probability of getting YODELLING is:
$$\frac{6\times 360\times 21\times 13\times 13\times 6\times 3\times 5\times 4\times 8\times 1}{67\times 66\times 65\times 74\times 73\times 72\times 71\times 70\times 69} = 0.000000575874154$$

The probability of any nine letter word

I got my computer to find the probability of every nine letter word and found the following probabilities:
ConsonantsVowelsProbability of nine letter word
090
180
270
360.000546
450.019724
540.076895
630.051417
720.005662
810.000033
900
So the best way to get a nine letter word in the first letters game is to pick five consonants and four vowels.
            ×1            
(Click on one of these icons to react to this blog post)

You might also enjoy...

Comments

Comments in green were written by me. Comments in blue were not written by me.
 Add a Comment 


I will only use your email address to reply to your comment (if a reply is needed).

Allowed HTML tags: <br> <a> <small> <b> <i> <s> <sup> <sub> <u> <spoiler> <ul> <ol> <li> <logo>
To prove you are not a spam bot, please type "theorem" in the box below (case sensitive):

Archive

Show me a random blog post
 2025 

Jun 2025

A nonogram alphabet

Mar 2025

How to write a crossnumber

Jan 2025

Christmas (2024) is over
Friendly squares
 2024 
▼ show ▼
 2023 
▼ show ▼
 2022 
▼ show ▼
 2021 
▼ show ▼
 2020 
▼ show ▼
 2019 
▼ show ▼
 2018 
▼ show ▼
 2017 
▼ show ▼
 2016 
▼ show ▼
 2015 
▼ show ▼
 2014 
▼ show ▼
 2013 
▼ show ▼
 2012 
▼ show ▼

Tags

finite group binary friendly squares games radio 4 palindromes hannah fry national lottery gather town final fantasy graph theory edinburgh correlation mathsteroids bots standard deviation pac-man a gamut of games python matt parker dragon curves christmas tennis inverse matrices youtube mathslogicbot christmas card coins london underground interpolation reuleaux polygons arithmetic fence posts bempp game of life estimation computational complexity pi fractals cambridge advent calendar plastic ratio finite element method dates error bars programming boundary element methods misleading statistics rugby nonograms logo flexagons matrices alphabets fonts hats crossnumber menace 24 hour maths folding paper simultaneous equations javascript harriss spiral crochet weather station oeis puzzles php curvature bubble bobble realhats royal institution zines reddit captain scarlet anscombe's quartet trigonometry football convergence ucl crosswords pi approximation day manchester science festival phd royal baby live stream dataset raspberry pi stirling numbers matrix multiplication people maths folding tube maps chess bodmas statistics sorting game show probability pascal's triangle pythagoras chalkdust magazine speed dinosaurs accuracy sound propositional calculus the aperiodical turtles london pizza cutting go quadrilaterals world cup rhombicuboctahedron datasaurus dozen nine men's morris light noughts and crosses craft cross stitch geometry data matrix of cofactors regular expressions video games data visualisation matrix of minors big internet math-off ternary databet logs squares stickers preconditioning polynomials weak imposition machine learning hexapawn frobel mean books wool countdown runge's phenomenon logic manchester errors kings guest posts latex chebyshev triangles determinants sobolev spaces exponential growth golden spiral numbers braiding probability talking maths in public sport approximation mathsjam news recursion golden ratio european cup platonic solids geogebra newcastle electromagnetic field draughts wave scattering gerry anderson tmip asteroids hyperbolic surfaces graphs crossnumbers martin gardner inline code numerical analysis gaussian elimination signorini conditions map projections

Archive

Show me a random blog post
▼ show ▼
© Matthew Scroggs 2012–2025