mscroggs.co.uk
mscroggs.co.uk

subscribe

Blog

 2026-04-06 
I've recently been thinking about Wordle, the Mastermind-style word guessing game, that everyone was playing and talking about in 2020. Specifically, I've been thinking about mixing Wordle with other games.

Tetris

The first game I tried mixing Wordle with is Tetris, the addictive puzzle game that made tetrominos famous.
In Wordle, letters that you guess are coloured green (letter in the right place), yellow (letter that's in the answer but in the wrong place), or grey (letter not in the answer). Inspired by noticing that the yellow squares in one of my Wordle attempts made a Tetris S-block, I created a new bot on Bluesky: @wordle-tetris.bsky.social.
This bot posts a set of six words each day that make the next frame in a game of Tetris when used on Wordle. Every time, the bot is given a new piece, it quickly rotates and moves it into what it thinks is the best position (24 hours between frames gives the bot a lot of time to press the buttons to do this) then lets the block fall. Currently, the bot does not move or rotate the block as it falls. For example, the bot's first post was:
LURID
PULUT
AARGH
RHONE
BRIDE
REFAN
WEBBY
TRAIN
ATRIA
LEVEL
LIMMA
WIPED
It continued until it posted this on the fifth day:
BUNDU
KAPPA
MACCA
DURAL
HOKUM
MOILE
CORKY
LEFTE
DORSA
FEDEX
STROP
ETAPE
On the eighth day, the bot reached its first game over, as there was no valid word that could give this row:
After a couple of games, I updated the code that runs the bot so that it now picks commonly used words whenever it can. This makes the bot's more recent posts look a lot more like actual guesses someone could have made:
BREAD
METER
KARMA
LIKED
APART
TOUGH
In Wordle, it's impossible to get four green squares and one yellow square in a row, as if four letters are correct, the other letter cannot be a correct letter in the wrong position. This means that Wordle Tetris bot can never clear more than two lines at once, as a line with four greens and a yellow must appear at some point on the way to the clearance. the bot can clear two lines at once though if it mangages to set up something like this:
If you prefer your explanations in video form, Ayliean made a fun YouTube short about the Wordle Tetris bot. And if you're interested, the code that runs the bot is available on Codeberg.

Pokémon Blue

A Game Boy with Pokémon Wordle inputs
The other game that I've recently mixed Wordle with is Pokémon Blue. Whenever I play Pokémon on an emulator, I use W, A, S and D for the arrow keys, K and J for the A and B buttons, and O and I for the start and select buttons. In February, I started playing a game with the keyboard input used to play both Pokémon Blue and Wordle.
To give myself a chance of getting some way through the game, I'm allowed to know the solution to the day's Wordle and can use it to play which words to use to get as many useful key presses as I can. Each day's video is posted a day late to avoid spoiling Wordle for anyone still playing it.
Just over a week after starting, I'd pressed J and K enough to get through the introduction and started walking around. After another ten days, I picked Bulbasaur to be my starter pokémon then promptly started a ten day long battle against my rival.
Probably the best day so far was day 46, when I managed to find words to attack and knock out a pidgey, get thorough the post-battle text, then walk four steps. The full game so far is on this YouTube playlist.
So far, I've been playing for 53 days and have got about a third of the way along Route 1. The current Pokémon Blue speedrun record did this in 2 minutes and 51 seconds and went on to complete the game in 1 hour and 43 minutes. Using this as a rough estimate of the proportion of the game completed, it looks like it'll take around 5 and a quarter years to complete Pokémon Wordle. See you on Victory Road in May 2031...
×2                        
(Click on one of these icons to react to this blog post)

You might also enjoy...

Comments

Comments in green were written by me. Comments in blue were not written by me.
 Add a Comment 


I will only use your email address to reply to your comment (if a reply is needed).

Allowed HTML tags: <br> <a> <small> <b> <i> <s> <sup> <sub> <u> <spoiler> <ul> <ol> <li> <logo>
To prove you are not a spam bot, please type "odd" in the box below (case sensitive):
 2022-10-27 
It's a while since I've put a new blog post here. This is partly because I've been busy working on other exciting maths projects. One of these exciting projects is happening tomorrow: the 24 Hour Maths Game Show.
Two years ago, I helped run the 24 Hour Maths Magic Show. Two years on, we've decided to do it again, but this time the show will feature 24 hours of content about games, including mathematical game shows, game theory, board games, and video games. The full schedule for the show is at 24hourmaths.com/gameshow, and you can watch it for free on YouTube. If for some reason you want to just watch the bits featuring me, I'll be on the show doing the following (all times in BST/UTC+1):
I'd recommend watching as much of the show as you can; the whole thing is going to be amazing. A recording of the whole thing will be available afterwards if you can't stay away for the whole lot. The show is raising money for four excellent charities, so throw some money their way if you enjoy the show.
After you've watched the show, keep an eye out for the next issue of Chalkdust, which is due out in the next few weeks. And it's not long until there'll be a post here about this year's Advent calendar...
Edit: Added links to watch recordings of each segment.
                        
(Click on one of these icons to react to this blog post)

You might also enjoy...

Comments

Comments in green were written by me. Comments in blue were not written by me.
 Add a Comment 


I will only use your email address to reply to your comment (if a reply is needed).

Allowed HTML tags: <br> <a> <small> <b> <i> <s> <sup> <sub> <u> <spoiler> <ul> <ol> <li> <logo>
To prove you are not a spam bot, please type "r" then "a" then "t" then "i" then "o" in the box below (case sensitive):

Archive

Show me a random blog post
 2026 

May 2026

World Cup stickers 2026

Apr 2026

A new puzzle every day
Mixing Wordle with other games

Feb 2026

Christmas (2025) is over
 2025 

Dec 2025

Christmas card 2025

Nov 2025

Christmas (2025) is coming!

Sep 2025

The partridge puzzle

Aug 2025

TMiP 2025 puzzle hunt

Jun 2025

A nonogram alphabet

Mar 2025

How to write a crossnumber

Jan 2025

Christmas (2024) is over
Friendly squares
 2024 

Dec 2024

A regular expression Christmas puzzle
Christmas card 2024

Nov 2024

Christmas (2024) is coming!

Feb 2024

Zines, pt. 2

Jan 2024

Christmas (2023) is over
 2023 
▼ show ▼
 2022 
▼ show ▼
 2021 
▼ show ▼
 2020 
▼ show ▼
 2019 
▼ show ▼
 2018 
▼ show ▼
 2017 
▼ show ▼
 2016 
▼ show ▼
 2015 
▼ show ▼
 2014 
▼ show ▼
 2013 
▼ show ▼
 2012 
▼ show ▼

Tags

inline code wave scattering python simultaneous equations reddit football cambridge statistics standard deviation a gamut of games map projections bubble bobble chalkdust magazine fence posts books preconditioning graph theory determinants interpolation geogebra noughts and crosses ucl dinosaurs hyperbolic surfaces royal institution the aperiodical friendly squares matrix of minors zines fractals tennis world cup light matrix of cofactors bempp hannah fry datasaurus dozen finite group signorini conditions sport pokémon oeis sound menace gather town flexagons frobel stirling numbers game of life estimation coins curvature pizza cutting christmas card pi trigonometry graphs logo puzzles mean nonograms game show probability data visualisation misleading statistics nine men's morris rhombicuboctahedron cross stitch crossnumbers latex crosswords raspberry pi golden spiral folding tube maps hats runge's phenomenon talking maths in public final fantasy christmas programming phd databet national lottery pythagoras weak imposition gaussian elimination fonts craft squares london underground logs computational complexity kenilworth polynomials sorting mathslogicbot matt parker guest posts speed video games thirteen bots dates news crochet manchester science festival wool bodmas accuracy asteroids draughts ternary tetris go martin gardner countdown regular expressions dataset hexapawn crossnumber european cup recursion php braiding sobolev spaces games correlation logic tmip quadrilaterals reuleaux polygons matrices london folding paper arithmetic newcastle data stickers machine learning harriss spiral live stream electromagnetic field golden ratio manchester boundary element methods finite element method plastic ratio 24 hour maths convergence realhats advent calendar kings edinburgh mathsteroids anscombe's quartet youtube approximation warwick inverse matrices gerry anderson geometry errors rust mathsjam rugby arrangement puzzles pascal's triangle matrix multiplication propositional calculus probability partridge puzzle captain scarlet coventry platonic solids triangles alphabets numbers pokémon wordle chess radio 4 palindromes turtles pi approximation day royal baby big internet math-off exponential growth wordle pac-man error bars javascript dragon curves numerical analysis chebyshev bluesky binary weather station people maths

Archive

Show me a random blog post
▼ show ▼
© Matthew Scroggs 2012–2026