mscroggs.co.uk
mscroggs.co.uk

subscribe

Comment

Comments

Comments in green were written by me. Comments in blue were not written by me.
Hi. I tried to implement my own version but I'm stuck at generating 626 boards, after removing impossible boards, wins and ties and transposing all 8 positions for each remaining board. This fellow here https://stackoverflow.com/a/32019787/7... comes to a similar conclusion stating there are 626 mid-game boards. So what am I missing to reduce my number to 304 ? --- PS. I could have asked the fellow in question, but my reputation on S-O is too low. :(
Marc St-jacques
on /blog/19
               
@Marc St-jacques: To build MENACE, I only used the boards that could happen when it is player 1's turn, as MENACE always plays as player 1.
Matthew
on /blog/19
               

Archive

Show me a random blog post
 2026 

Feb 2026

Christmas (2025) is over
 2025 
▼ show ▼
 2024 
▼ show ▼
 2023 
▼ show ▼
 2022 
▼ show ▼
 2021 
▼ show ▼
 2020 
▼ show ▼
 2019 
▼ show ▼
 2018 
▼ show ▼
 2017 
▼ show ▼
 2016 
▼ show ▼
 2015 
▼ show ▼
 2014 
▼ show ▼
 2013 
▼ show ▼
 2012 
▼ show ▼

Tags

menace puzzles hannah fry national lottery world cup zines databet finite group interpolation logo big internet math-off mathsteroids braiding advent calendar error bars exponential growth countdown fonts coventry a gamut of games inline code the aperiodical news quadrilaterals video games stirling numbers pac-man books rust phd sound thirteen pi reddit partridge puzzle matrix of minors simultaneous equations preconditioning stickers manchester science festival christmas card radio 4 trigonometry go recursion draughts probability plastic ratio ternary programming squares alphabets numerical analysis talking maths in public cambridge newcastle graphs accuracy craft royal institution palindromes crossnumber realhats wool coins london bots game show probability dinosaurs python data visualisation electromagnetic field latex polynomials convergence light harriss spiral crochet chebyshev mathslogicbot platonic solids php gather town runge's phenomenon pythagoras royal baby chalkdust magazine ucl inverse matrices turtles frobel folding tube maps football anscombe's quartet guest posts propositional calculus noughts and crosses nine men's morris matrix of cofactors boundary element methods friendly squares weather station hyperbolic surfaces tennis final fantasy tmip wave scattering triangles games edinburgh kenilworth datasaurus dozen pizza cutting sorting hats rugby youtube golden spiral fence posts javascript crosswords finite element method christmas numbers logs hexapawn geogebra weak imposition curvature determinants raspberry pi oeis fractals 24 hour maths sport speed martin gardner gerry anderson flexagons arithmetic machine learning computational complexity kings european cup warwick matrix multiplication cross stitch mathsjam standard deviation live stream chess dragon curves sobolev spaces people maths gaussian elimination binary bempp manchester dates golden ratio regular expressions rhombicuboctahedron signorini conditions london underground data matt parker logic statistics folding paper estimation bubble bobble nonograms game of life graph theory bodmas pascal's triangle pi approximation day errors map projections crossnumbers dataset geometry correlation misleading statistics captain scarlet reuleaux polygons approximation asteroids mean matrices

Archive

Show me a random blog post
▼ show ▼
© Matthew Scroggs 2012–2026